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Conquest · The Last Argument of Kings

Conquest: The Last Argument of Kings

The full Conquest ruleset, larger and deeper than First Blood: regiments fighting in ranks and files, with army lists for ten factions.

Start here

Start here

Faction Finder

Find a faction for your play style

Start here

Rules at a Glance

The order of play on one page

Rules

Ch. 1

The Principles of Battle

Stands, Regiments and Models, measuring, Line of Sight and the Characteristic Profile

Ch. 2

The Round Sequence

Reinforcement, Command, Supremacy, Action and Victory Phases

Ch. 3

Out-of-combat Actions

March, Charge, Rally, Reform, Take Aim, Volley and Pass

Ch. 4

Combat Actions

Clash, Combat Rally, Combat Reform, Inspire and Withdraw

Ch. 5

Allocating Wounds & Removing Casualties

Allocating Wounds, Removing Casualties and Healing

Ch. 6

Testing Morale

Morale Tests, Broken, Shattered and Stranded Regiments

Ch. 7

Command Models

Command Stands, Leaders, Standard Bearers and Officers

Ch. 8

Characters

Character Stands, Duels and the Warlord

Ch. 9

Magic

Spellcasting, Attunement and Scaling

Ch. 10

Terrain

Zonal and Garrison Terrain

Ch. 11

Draw Events

Draw Events (the Special Rules have their own page)

Ch. 12

Fighting a Battle

Building an Army, setting up and the four core Scenarios

Factions

Faction

The City States

Greek-inspired city states fighting in phalanxes beside Minotaurs

Faction

The Dweghom

Descendants of the dwarves who embrace or reject the curse of war

Faction

The Hundred Kingdoms

Human realms of empire, knightly orders and faith

Faction

The Nords

Humans of the ice continent alongside giants and Half-Bloods

Faction

The Old Dominion

Undying legions in service of a fallen god

Faction

Sorcerer Kings

A magical empire ruling four Elemental Courts

Faction

The Spires

A civilisation that breeds its soldiers through biomancy

Faction

The Weaver Courts

Nature's wardens divided into four Seasonal Courts

Faction

The W'adrhŭn

Tribal warriors who chant to war on the backs of dinosaurs

Faction

The Yoroni

Yokai and samurai who move by Ideal Cards

Scenarios

Scenario

New Scenarios

Five more scenarios and terrain footprints

Reference

Reference

Special Rules

Every Special Rule in Conquest

Reference

Glossary

Special rules, draw events and rules terms

Tools

Tools

Mission Tracker

Round-by-round VP for each scenario