The YoroniArmy Book
In this chapter10
From the Void to Life To exist is to struggle
-Apotheosis
After eons of torment in the Elemental Cores, legions of the Abyssal Host ascend once more to the paradise of the Material world, renewed, refocused and enlightened through the Five-Fold Path of their ascension.
Eons ago, at the end of the War of Hosts, the Elder Dragons stood triumphant over the Four Horsemen. Understanding their eternal nature, they bound the Horsemen and shattered their former ally, Conquest, scattering It across the cosmos. But while the fate of these eternal entities is well known to those few that concern themselves with such things, the fate of the foot soldiers of this conflict has long been ignored and forgotten.
There they remained for centuries, occasionally peering into the heavens above – witnessing, a rare occurrence, the greatest amongst them making the sudden epiphany that allowed them to move on, ascending to the heavens, but destined, as a people, never to set foot on its hallowed grounds.
Until now.
Through the folly of mortals and in their hubris to reach for heavens higher than theirs, the ceiling above the Way… cracked. A thread was pulled from the Mantle that separates and filters the Elemental Domains, and the veil was weakened. Countless Eons of significance and devotion have granted the Eternal Pagoda such a powerful presence that in this ripple of the Mantle, its highest layers now escape the elemental bowels of Balance. Following that thread, the Yoroni can, for the first time, cross in numbers, allowing the most enlightened to step through into their long-promised heaven: the world of mortals.
What is an Army Book?
An Army Book serves as your Faction specific Rules companion for Conquest: First Blood. This Book along with the Conquest: First Blood Rulebook will provide you everything you need to Muster and Play your Warband.
This Army Book is divided into the following sections:
Army Rules
The Five-fold Path
The fierce and noble Yoroni embody the power of the Elements in their most absolute. Although differing greatly in form, the Yoroni travel into the mortal plane seeking enlightenment through battle. The Warriors of the Yoroni will possess any of the following Battlefield Roles: Ka, Chi, Fu, Sui, or Mu.
Spirit Band
Leaders of the Yoroni may affect all Friendly Warriors with Command Abilities, not just those belonging to their Regiment.
Ideal Cards
The Warriors of the Yoroni do not possess regular Command Cards specific to their Profile. Instead the Command Cards of the Yoroni are of their Battlefield Role, namesake of the Ideal they represent. Any Command Card may be used to Activate any Friendly Regiment. During each Victory Phase if all Warriors of the same Profile are Slain, remove a single Command Card of their Ideal. When revealing a Command Card during the Deployment Phase, Place all Warriors of the corresponding Ideal from the same Profile. Example: The Yoroni player Reveals a Chi Command Card, either their Oyabun or Kami Ayakashi may be Placed from it.
Honoured Ideals
When a Warrior is Activated, they gain a Special Rule depending on which Ideal Card was used to Activate them. The Special Rule lasts until the end of their Activation.
Ka — / Chi — / Fu — / Sui — / Mu — Aura of Death +1
The Yoroni Warband
Each Warlord, Hero, Regiment, and Monster in your Warband possess their own corresponding Profile. These include their Characteristics, Points Cost, Battlefield Roles, and Options for Upgrades, Command Models, and Additional Warriors.
All Profiles are categorized into Slots, which represent the Warrior's role, rarity, and how readily available they are to include in your Warband. Each Warlord, Hero, Regiment or Monster may only be included in your Warband once regardless of their Slot.
Many Warlords have a Retinue listed in their profile; drawn from their most trusted and loyal Warriors. When included in your Warband, the Retinue Regiment becomes a Mainstay instead of a Restricted.
The Points total of your Warband determines the maximum number of selections for each Slot. and how many Warriors may be included within each Regiment.
The Rules for Mustering your Warband can be found in the Main Rulebook.
Warlords & (Retinues)
Heroes
Mainstay Regiments
Restricted Regiments
Monsters
Description▾
Imagine the heights of perfection one must reach to establish his supremacy among immortal beings who dedicate themselves to enlightenment. Imagine the political acumen and etiquette this individual must possess to unite those who acknowledge no master.
While the path to the top within the Yoroni realms is fraught with dangers, those who reach its pinnacle are secure. They are protected by their own excellence and the loyalty of their followers. If all else fails, they are safeguarded by their supernatural mastery of the blade, which they often display to the crude and unworthy.
Regiment Composition▾
Special Rules▾
, , Counter Attack, Kensei
Unique Special Rules▾
Command Abilities▾
Available Upgrades▾
Each [Character] in your Warband may purchase a single Upgrade; a Warlord may instead purchase up to 2.
Spirit Guardian · — 15 pointsVoid Caller · — 10 pointsOne with Nothing · — 20 pointsShimenawa · — 15 pointsWayward Wanderer · — 25 pointsHonored Sashimono · — 15 pointsBlazing Spirit · — 5 pointsIkken Hissatsu · — 20 pointsLasting Legacy · — 30 pointsDescription▾
Establishing oneself as the leader among the Ayakashi takes a level of savagery, will, and sheer ruthless cunning that very few can match.
These local warlords command the loyalty of their troops through success and bribery, distributing plunder and largesse among their followers at the expense of whomever they wish. Predatory and fickle, these oxymoronic individuals can be an ally one day and a foe the next.
To their foes and followers, their whims are ironclad rules, and their prowess stands as the only excuse they need to take what they will.
Regiment Composition▾
Special Rules▾
, , Gokudo
Unique Special Rules▾
Command Abilities▾
Available Upgrades▾
Each [Character] in your Warband may purchase a single Upgrade; a Warlord may instead purchase up to 2.
Spirit Guardian · — 15 pointsVoid Caller · — 10 pointsOne with Nothing · — 20 pointsShimenawa · — 15 pointsWayward Wanderer · — 25 pointsHonored Sashimono · — 15 pointsStone Embrace · — 15 pointsJingasa of Khan'Ur · — 25 pointsEarthen Fortitude · — 20 pointsDescription▾
Among the Yoroni, there exist those exemplary individuals who have transcended their origins and have internalized the lessons of more than one realm. Kitsune are amongst the most visible of these rare individuals, beings of mist and dream born of the unfettered winds and tranquil waters of the Reikai.
Kitsune Bakasu are most comfortable with the unshackled nature of the wind, allowing these capricious and mischievous spirits to change forms and strike from unseen angles, placing themselves in pivotal roles time and time again. For these consummate artists, the battlefield is but another place where they can express the drama of the sudden betrayal or catastrophic luck, with themselves as the embodiment of it to their foes.
Regiment Composition▾
This unit's Retinue is Tengu Bushi. When included in your Warband, the Retinue Regiment counts as a Mainstay instead of a Restricted Regiment.
Special Rules▾
, , Intonjutsu, (8"),
Unique Special Rules▾
Command Abilities▾
Available Upgrades▾
Each [Character] in your Warband may purchase a single Upgrade; a Warlord may instead purchase up to 2.
Spirit Guardian · — 15 pointsVoid Caller · — 10 pointsOne with Nothing · — 20 pointsShimenawa · — 15 pointsWayward Wanderer · — 25 pointsHonored Sashimono · — 15 pointsDivine Wind · — 10 pointsSakkijutsu · — 15 pointsTsujigiri · — 20 pointsDescription▾
Those Kitsune who embrace the spirit of water over the capricious nature of wind are the closest the Yoroni have to a priesthood. Embracing the art of Kotodama, the power of names, these serene figures seek to allow those Yoroni who possess the enlightenment but lack the power to part the veil to do so through the inscription of their name.
The more powerful the spirit, the sturdier and longer-lasting the summoning. For the least of them, the innumerable souls broken too far by the travails of the elemental hells, an incantation of their name allows them to peer into the prime Domain and make their presence felt, empowering allies and hexing foes as they manifest themselves, making these figures much sought after on the field of battle, where one incantation can doom an enemy to misfortune or propel an ally into glory.
Regiment Composition▾
This unit's Retinue is Kappa Bushi. When included in your Warband, the Retinue Regiment counts as a Mainstay instead of a Restricted Regiment.
Special Rules▾
, , Kototamagaku, Flow of Battle
Unique Special Rules▾
Spells▾
Heal any number of Wounds from Friendly Warriors within Command Range. For each Wound Healed, a single Friendly Warrior within Command Range suffers a Wound. A Warrior cannot suffer Wounds beyond their Wounds Characteristic.
When an Enemy Warrior Rolls Attacks or Hits, they must Re-Roll a single Result of your choice.
All Friendly Warriors within Command Range gain the Special Rule.
Available Upgrades▾
Each [Character] in your Warband may purchase a single Upgrade; a Warlord may instead purchase up to 2.
Spirit Guardian · — 15 pointsVoid Caller · — 10 pointsOne with Nothing · — 20 pointsShimenawa · — 15 pointsWayward Wanderer · — 25 pointsHonored Sashimono · — 15 pointsRoaring Waters · — 25 pointsCrashing Tides · — 20 pointsChikara-Mizu · — 30 pointsDescription▾
While Domaru-damashi represent the greatest fallen warriors of the Yoroni, the nameless and featureless Origami Warriors represent the boiling, endless mass of Yoroni who simply lack the power and enlightenment to pierce the Veil.
The art of Kotodama allows the Onmyoji to inscribe dozens of names upon a massive sheet of paper, where working together, these lesser entities can interact with the Prime Domain. Grateful to escape their hellish environs, the intelligences that empire the Origami warriors are willing to take all manner of dangerous and unseemly tasks for their masters, providing the bulk of the manpower and workforce for the Bakufu and its Daimyos.
In fact the wealth of a Yoroni realm is measured in the number of Origami constructs it controls and generates, kami.
Regiment Composition▾
Recruitment: 1 Warrior — the minimum size of this Regiment.
Options
- LeaderUpgrade20 points
- Additional WarriorAdd45 points
An Upgrade (Leader or Standard Bearer) promotes an existing Warrior of the Regiment, so the number of Warriors does not change. Add (Additional Warrior) adds a new model to the Regiment.
Special Rules▾
, , A Thousand-Cuts
Unique Special Rules▾
Description▾
Standing well over 7 feet tall, the Oni are a terrifying sight to behold. Their powerful frames are capable of incredible feats of strength and savagery, matching the realm they were born from.
While most of the time this explosive power is tamed behind the strict codes of the Bushi and its Enlightenment, those who follow the path of the Ayakashi care little for such restraints. These powerful warriors have attained Paradise after an eternity of torment and sacrifice and now revel in it.
Their discipline has given way to impulsiveness; their strict code of honor has become one of personal exploration and gratification. Their wild, untamed nature makes them a valuable asset on the field of battle, where their savagery and aggression shine.
Regiment Composition▾
Recruitment: 1 Warrior — the minimum size of this Regiment.
Options
- LeaderUpgrade25 points
- Additional WarriorAdd90 points
An Upgrade (Leader or Standard Bearer) promotes an existing Warrior of the Regiment, so the number of Warriors does not change. Add (Additional Warrior) adds a new model to the Regiment.
Special Rules▾
, , , Rage Unbound
Unique Special Rules▾
Description▾
Exemplifying the capriciousness and savagery of their unbridled realm, the Tengu Ayakashi have given in to their predatory instincts. The thrill of the hunt and the confirmation of their own skill is what drives these fearsome marksmen. Sometimes traveling in flocks, sometimes traveling alone, these terrifying incarnations of the winds merciless nature live the life of the bandit, taking what they want from whom they want, much like other Ayakashi.
Regiment Composition▾
Recruitment: 1 Warrior — the minimum size of this Regiment.
Options
- LeaderUpgrade20 points
- Additional WarriorAdd80 points
An Upgrade (Leader or Standard Bearer) promotes an existing Warrior of the Regiment, so the number of Warriors does not change. Add (Additional Warrior) adds a new model to the Regiment.
Special Rules▾
, Zanshin, (12"),
Unique Special Rules▾
Description▾
What is the point of power if it is not exercised? Kami who follow the path of the Ayakashi revel in the power their realm has granted them, leading to swollen and might-infused forms. Capable of consuming unfathomable amounts of food and drink, especially drink, and wading into combat with no regard for the blades of their foes, Kami are equally likely to engage in either.
Slow and ponderous, their powerful bodies can shrug off the blows of their foes as they assert their dominance of the field, overwhelming their enemies with crushing ease.
Regiment Composition▾
Recruitment: 1 Warrior — the minimum size of this Regiment.
Options
- LeaderUpgrade30 points
- Additional WarriorAdd110 points
An Upgrade (Leader or Standard Bearer) promotes an existing Warrior of the Regiment, so the number of Warriors does not change. Add (Additional Warrior) adds a new model to the Regiment.
Special Rules▾
, , , Tsukitaoshi
Unique Special Rules▾
Description▾
Not all Yoroni succeed at attaining the pinnacle of the Five Fold Path. Some are simply too reduced, too weakened by their ordeal to reach the top. Stranded halfway, these weakened and reduced souls would be doomed to an eternity trapped within the Eternal Pagoda were it not for the efforts of the Kototamagaku.
These skilled practitioners are capable of calling forth these weakened spirits by invoking their name, aiding them in crossing over to the Prime domain even in their weakened form.
Thus reduced, these pitiful remnants lack the raw power of the Yoroni who cross on their own, but make up for it in sheer numbers and the boundless exuberance for even a brief respite in the Prime domain is enough to empower these souls, invigorating them to return to the Five Fold Path with a vengeance and attain its peak, crossing forth on their own.
Regiment Composition▾
Recruitment: 1 Warrior — the minimum size of this Regiment.
Options
- Additional WarriorAdd60 points
Special Rules▾
, , , Mischevious
Unique Special Rules▾
Description▾
Fast, mercurial, precise and curious, the Tengu Bushi exemplify the virtues of their realm. Tempering their unparalleled swiftness and precision with the path of the Bushi, they have become the foremost swordsmen amongst the Yoroni. Their light bodies dance on the wind as they deliver righteous slaughter against the foes of their lord, their skill such that they consider it a failure when the foes' blood touches them, let alone a blade.
Regiment Composition▾
Recruitment: 1 Warrior — the minimum size of this Regiment.
Options
- LeaderUpgrade25 points
- Additional WarriorAdd110 points
An Upgrade (Leader or Standard Bearer) promotes an existing Warrior of the Regiment, so the number of Warriors does not change. Add (Additional Warrior) adds a new model to the Regiment.
Special Rules▾
, , , Tessenjutsu
Unique Special Rules▾
Description▾
Embracing the flowing and adaptable teachings of their realm, the Kappa Bushi are spiritual warriors, seeking to become one with the Prime Realm and its souls.
Their ceaseless efforts to understand the unified nature of the Prime and their own adaptable nature have allowed these warrior ascetics the ability to temporarily embrace the Epiphanies of the other realms, making them some of the most feared and versatile warriors in the Domains.
Channeling their Enlightenment to suit the situation, these versatile warriors can adapt their fighting style, whether it is sweeping away the foe or resisting their attacks until relief arrives.
Regiment Composition▾
Recruitment: 1 Warrior — the minimum size of this Regiment.
Options
- LeaderUpgrade25 points
- Additional WarriorAdd100 points
An Upgrade (Leader or Standard Bearer) promotes an existing Warrior of the Regiment, so the number of Warriors does not change. Add (Additional Warrior) adds a new model to the Regiment.
Special Rules▾
, , , Martial Tranquility
Unique Special Rules▾
Description▾
While technically immortal spirits, the destruction of a Yoroni's form is still a terrible fate, for they are cast once more into the elemental hells, a traumatic ordeal that can well cost these proud spirits their precious enlightenment and power, meaning it can take centuries for them to ascend back into the Prime Domain.
The Onmyoji have found a way to accelerate this process for the greatest warriors of the Yoroni. By recovering their armor and inscribing their true name, these ancient warriors can once more take to the field of battle, aiding their incarnated allies while earning Enlightenment and merit, which accelerate their ascension.
Truly immortal and fearing nothing, the wisp-like remnants of these warriors routinely sacrifice themselves for their peers, saving lives and earning greater merit, accelerating their Enlightenment.
Regiment Composition▾
Recruitment: 1 Warrior — the minimum size of this Regiment.
Special Rules▾
, , , , Spirit Unbroken Additional Warrior............................. 120 Points
Unique Special Rules▾
Description▾
To earn the rank of Kishin, a Yoroni must have Ascended beyond the earthly concerns of his peers. Daring to risk their existence to hone and temper their beliefs, these terrifying entities physically risk the Elemental Hells after having achieved Enlightenment.
It is during these sojourns that many are lost, but those who succeed find treasures beyond measure of which the most common are the slowly drifting Kirin eggs. The bond formed between these two infinitely malleable beings defies easy definition or explanation, but little of this matters to the unfortunate foe who finds himself in the path of this martial juggernaut.
The perfect fusion of honor, power and ruthless force, an Oni Kishin bears different ritual weapons: unleashing the brutal impact of their with their ceremonial yari as Raiu, the Storm; or as Kiba, Fang Horsemen, bearing an Odachi, symbolizing their hunger for challenge and glory.
Regiment Composition▾
Recruitment: 1 Warrior — the minimum size of this Regiment.
Options
- Additional WarriorAdd215 points
Special Rules▾
, , , , Hatamoto, Fury of the Storm, Mighty Steed
Unique Special Rules▾
Description▾
To earn the rank of Kishin, a Yoroni must have Ascended beyond the earthly concerns of his peers. Daring to risk their existence to hone and temper their beliefs, these terrifying entities physically risk the Elemental Hells after having achieved Enlightenment.
It is during these sojourns that many are lost, but those who succeed find treasures beyond measure of which the most common are the slowly drifting Kirin eggs. The bond formed between these two infinitely malleable beings defies easy definition or explanation, but little of this matters to the unfortunate foe who finds himself in the path of this martial juggernaut.
The perfect fusion of honor, power and ruthless force, an Oni Kishin bears different ritual weapons: unleashing the brutal impact of their with their ceremonial yari as Raiu, the Storm; or as Kiba, Fang Horsemen, bearing an Odachi, symbolizing their hunger for challenge and glory.
Regiment Composition▾
Recruitment: 1 Warrior — the minimum size of this Regiment.
Options
- Additional WarriorAdd200 points
Special Rules▾
, , , , Kyōsenshi, Mighty Steed
Unique Special Rules▾
Description▾
Dai Yokai are those currently walking the path of the Bushi and their martial prowess and expertise know no match. Masters of the blade and confident in their own power these enlightened paragons have been known to bring down fortress walls with a single perfect strike.
Slicing through the mortal flesh of their foes is no challenge at all for these roving calamities. Greatest among the Yoroni are those who seek to emulate the path of Shuten-doji, the first of their path to walk and master the path of Enlightenment. Each of these brave souls must walk the path of the realms twice, once as a Bushi, seeking enlightenment from the noble ideas of their Path, and another as an Ayakashi, seeking enlightenment through self gratification.
While none have yet managed to replicate this legendary achievement, many of the greatest among the Yoroni continue to try this lonely path.
Regiment Composition▾
Options
Five-Fold Path When Mustering your Warband, select one of the following Battlefield Roles for this Monster to gain: Ka, Fu, Chi, Sui, Mu
Special Rules▾
, , Counter Attack, Tsunami Strike, Path of the Shuten-Doji
Unique Special Rules▾
Special Rules
, , Counter Attack, Tsunami Strike, Path of the Shuten-Doji
Unique Special Rules
Description▾
Genya no Yokai walks the path of the Ayakashi, and the world itself shudders at their step. Twisting the power and enlightenment to their own selfish needs, these raging colossi are capable of drawing all forms of energy and enlightenment into themselves, feeding their bottomless hunger and rage, making them terrifying foes who know no mercy, no weakness and offer no respite to their beleaguered foes.
Greatest among the Yoroni are those who seek to emulate the path of Shuten-doji, the first of their path to walk and master the path of Enlightenment. Each of these brave souls must walk the path of the realms twice, once as a Bushi, seeking enlightenment from the noble ideas of their Path, and another as an Ayakashi, seeking enlightenment through self gratification.
While none have yet managed to replicate this legendary achievement, many of the greatest among the Yoroni continue to try this lonely path.
Regiment Composition▾
Options
Five-Fold Path When Mustering your Warband, select one of the following Battlefield Roles for this Monster to gain: Ka, Fu, Chi, Sui, Mu
Special Rules▾
, , , , Eater of Forms, Vengeful Spirit
Unique Special Rules▾
Special Rules
, , , , Lethal Demise X, Eater of Forms, Vengeful Spirit
Unique Special Rules
Description▾
Jorogumo are creatures of mystery even among the Yoroni. Some claim them to be kin to the Kitsune and point to their refinement and beauty and power over dreams and song. Others believe them to be Yoroni attuned to Earth and Water; a confluence that creates the para element of poison and explains their exalted nature.
Others still believe them to be amongst the most Enlightened of Yoroni, capable of discerning reality for what it really is, a web of dream and illusion woven by Balance to keep Destruction asleep who have allied with the spirits that perform the weaving itself. Whatever the case might be, none can deny their power, whether it be the entrancing performance of the Geisha or the reality altering sorcery of the Mahotsu.
Especially when combined with the terrifying power of of their mount (or is it their body?). Either way, these creatures are a dream to fight alongside and a nightmare to face on the battlefield.
Regiment Composition▾
This Monster Character fills both a Monster and a Warlord slot — it does not bring another unit; this one unit uses both slots.
Special Rules▾
, , , , Harmony through Dissonance, Preternatural Poise
Unique Special Rules▾
Available Upgrades▾
Each [Character] in your Warband may purchase a single Upgrade; a Warlord may instead purchase up to 2.
Spirit Guardian · — 15 pointsVoid Caller · — 10 pointsOne with Nothing · — 20 pointsShimenawa · — 15 pointsWayward Wanderer · — 25 pointsHonored Sashimono · — 15 pointsSpecial Rules
, , , , Harmony through Dissonance, Preternatural Poise
Spells
After an Enemy ends their Activation within Command Range. They must immediately take a Resolve Test, if Failed they become Broken!
This Round, Enemies within Command Range suffer -1 March and are never Inspired!
All Friendly Warriors within Command Range count as being within Obscuring Terrain.
Description▾
Jorogumo are creatures of mystery even among the Yoroni. Some claim them to be kin to the Kitsune and point to their refinement and beauty and power over dreams and song. Others believe them to be Yoroni attuned to Earth and Water; a confluence that creates the para element of poison and explains their exalted nature.
Others still believe them to be amongst the most Enlightened of Yoroni, capable of discerning reality for what it really is, a web of dream and illusion woven by Balance to keep Destruction asleep who have allied with the spirits that perform the weaving itself. Whatever the case might be, none can deny their power, whether it be the entrancing performance of the Geisha or the reality altering sorcery of the Mahotsu.
Especially when combined with the terrifying power of of their mount (or is it their body?). Either way, these creatures are a dream to fight alongside and a nightmare to face on the battlefield.
Regiment Composition▾
This Monster Character fills both a Monster and a Warlord slot — it does not bring another unit; this one unit uses both slots.
Special Rules▾
, , , , Spiritual Consort, Preternatural Poise, Ningyo Johruri
Unique Special Rules▾
Available Upgrades▾
Each [Character] in your Warband may purchase a single Upgrade; a Warlord may instead purchase up to 2.
Spirit Guardian · — 15 pointsVoid Caller · — 10 pointsOne with Nothing · — 20 pointsShimenawa · — 15 pointsWayward Wanderer · — 25 pointsHonored Sashimono · — 15 pointsSpecial Rules
, , , , Spiritual Consort, Preternatural Poise, Ningyo Johruri
Command Abilities
Rewards of Discipline
Upgrades: All
Each Character in your Warband may purchase a single Upgrade from the lists below. A Character can only purchase Upgrades from the Lists of their corresponding Battlefield Roles. A Warlord may instead purchase 2 Upgrades. A Monster Character cannot purchase any Upgrades.
Spirit Guardian
— 15 points▾Each time a Friendly Command Card is Slain, this Character Heals 1.
Void Caller
— 10 points▾If this Character is Activated from a Mu Ideal Card, this Character gains the and Special Rules until the End of the Round.
One with Nothing
— 20 points▾Mu Warriors within this Character's Command Range gain this Character's Ideal Battlefield Role.
Shimenawa
— 15 points▾Enemy Spellcasters within Command Range suffer -1 to their Spellcaster Special Rule.
Wayward Wanderer
— 25 points▾Daimyo only. During each Command Phase, this Character may replace their Ka Ideal Card with any of the following this Round: Chi, Fu, Sui, or Mu. If this Character is Slain, the chosen Card is Removed during the Victory Phase.
Honored Sashimono
— 15 points▾This Character counts as a Standard Bearer. If this Character is Activated using their corresponding Ideal Card, this Character may immediately perform the Duel Command Ability.
Upgrades: Ka
Blazing Spirit
— 5 points▾This Character gains the Special Rule.
Ikken Hissatsu
— 20 points▾This Character gains the Special Rule.
Lasting Legacy
— 30 points▾When this Character is Slain, they may immediately perform a free Clash Action before being removed from the Battlefield.
Upgrades: Fu
Divine Wind
— 10 points▾This Character gains the Special Rule.
Sakkijutsu
— 15 points▾This Character gains the Special Rule.
Tsujigiri
— 20 points▾After being Moved or Placed, each Enemy this Character left the Engagement Range of suffers 1 Hit. Enemies cannot use their Evasion Characteristic to Block this Hit.
Upgrades: Chi
Stone Embrace
— 15 points▾This Character and all Friendly Warriors within Command Range gain the Special Rule.
Jingasa of Khan'Ur
— 25 points▾When this Character is Slain, select a Terrain Feature within Command Range. The Enemy that Destroyed this Character suffers Hits equal to the Size of the selected Terrain.
Earthen Fortitude
— 20 points▾This Character gains the Special Rule.
Upgrades: Sui
Roaring Waters
— 25 points▾When a Warrior is Activated from the Sui Ideal Card within this Character's Command Range, they gain the Impact +1 Special Rule.
Crashing Tides
— 20 points▾When this Character becomes Broken!, all Enemies within Engagement Range immediately become Broken! and are Driven Back.
Chikara-Mizu
— 30 points▾Once per Game. After all other Command Cards have been Activated (both Friendly and Enemy), this Character may immediately be Activated again. This Character does not benefit from any Honoured Ideal during this Activation.
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