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Army Book

The YoroniArmy Book

In this chapter10
From the Void to Life To exist is to struggle

-Apotheosis

After eons of torment in the Elemental Cores, legions of the Abyssal Host ascend once more to the paradise of the Material world, renewed, refocused and enlightened through the Five-Fold Path of their ascension.

Eons ago, at the end of the War of Hosts, the Elder Dragons stood triumphant over the Four Horsemen. Understanding their eternal nature, they bound the Horsemen and shattered their former ally, Conquest, scattering It across the cosmos. But while the fate of these eternal entities is well known to those few that concern themselves with such things, the fate of the foot soldiers of this conflict has long been ignored and forgotten.

There they remained for centuries, occasionally peering into the heavens above – witnessing, a rare occurrence, the greatest amongst them making the sudden epiphany that allowed them to move on, ascending to the heavens, but destined, as a people, never to set foot on its hallowed grounds.

Until now.

Through the folly of mortals and in their hubris to reach for heavens higher than theirs, the ceiling above the Way… cracked. A thread was pulled from the Mantle that separates and filters the Elemental Domains, and the veil was weakened. Countless Eons of significance and devotion have granted the Eternal Pagoda such a powerful presence that in this ripple of the Mantle, its highest layers now escape the elemental bowels of Balance. Following that thread, the Yoroni can, for the first time, cross in numbers, allowing the most enlightened to step through into their long-promised heaven: the world of mortals.

What is an Army Book?

An Army Book serves as your Faction specific Rules companion for Conquest: First Blood. This Book along with the Conquest: First Blood Rulebook will provide you everything you need to Muster and Play your Warband.

This Army Book is divided into the following sections:

Army Rules — Special Rules that affect your entire Warband. These Army Rules define your Faction's playstyle and identify what Battlefield Roles are found within the Army.
Warband Composition — The Slots that each type of Warrior in your Warband fills, the Rules for how many of each Slot can be selected and the maximum number of Warriors per Regiment allowed are determined by the Total Points of your Battle. The Rules for how to Muster your Warband can be found in the Conquest: First Blood Rulebook.
Warrior Profiles — Includes the Points Cost, Characteristics, Special Rules, and Options for each type of Warrior in your Warband.
Upgrades — Artefacts, trinkets, mutations, and anything in between! Upgrades are used to customize the Characters in your Warband.

Army Rules

The Five-fold Path

The fierce and noble Yoroni embody the power of the Elements in their most absolute. Although differing greatly in form, the Yoroni travel into the mortal plane seeking enlightenment through battle. The Warriors of the Yoroni will possess any of the following Battlefield Roles: Ka, Chi, Fu, Sui, or Mu.

Spirit Band

Leaders of the Yoroni may affect all Friendly Warriors with Command Abilities, not just those belonging to their Regiment.

Ideal Cards

The Warriors of the Yoroni do not possess regular Command Cards specific to their Profile. Instead the Command Cards of the Yoroni are of their Battlefield Role, namesake of the Ideal they represent. Any Command Card may be used to Activate any Friendly Regiment. During each Victory Phase if all Warriors of the same Profile are Slain, remove a single Command Card of their Ideal. When revealing a Command Card during the Deployment Phase, Place all Warriors of the corresponding Ideal from the same Profile. Example: The Yoroni player Reveals a Chi Command Card, either their Oyabun or Kami Ayakashi may be Placed from it.

Honoured Ideals

When a Warrior is Activated, they gain a Special Rule depending on which Ideal Card was used to Activate them. The Special Rule lasts until the end of their Activation.

Ka — / Chi — / Fu — / Sui — / Mu — Aura of Death +1

The Yoroni Warband

Each Warlord, Hero, Regiment, and Monster in your Warband possess their own corresponding Profile. These include their Characteristics, Points Cost, Battlefield Roles, and Options for Upgrades, Command Models, and Additional Warriors.

All Profiles are categorized into Slots, which represent the Warrior's role, rarity, and how readily available they are to include in your Warband. Each Warlord, Hero, Regiment or Monster may only be included in your Warband once regardless of their Slot.

Many Warlords have a Retinue listed in their profile; drawn from their most trusted and loyal Warriors. When included in your Warband, the Retinue Regiment becomes a Mainstay instead of a Restricted.

The Points total of your Warband determines the maximum number of selections for each Slot. and how many Warriors may be included within each Regiment.

The Rules for Mustering your Warband can be found in the Main Rulebook.

Warlords & (Retinues)

Heroes

Mainstay Regiments

Restricted Regiments

Monsters

Daimyo🔍

Warlord — 165 pointsSize 3
M
V
C
A
W
R
D
E
CR
6
1
4
5
6
4
4
2
7
KaBruteCharacter

Oyabun🔍

Warlord — 150 pointsSize 3
M
V
C
A
W
R
D
E
CR
5
1
4
4
7
4
3
1
6
ChiBruteCharacter

Kitsune Bakasu🔍

Warlord or Hero — 125 pointsSize 3
M
V
C
A
W
R
D
E
CR
8
2
3
6
5
3
2
3
5
FuBruteCharacter

Kitsune Onmyoji🔍

Warlord or Hero — 130 pointsSize 3
M
V
C
A
W
R
D
E
CR
7
1
2
3
5
3
2
2
6
SuiBruteCharacterSpellcaster

Origami Warriors🔍

Mainstay Regiment — 50/45 pointsSize 3
M
V
C
A
W
R
D
E
CR
5
0
2
3
3
2
2
0
3
MuBrute

Oni Ayakashi🔍

Mainstay Regiment — 85/90 pointsSize 3
M
V
C
A
W
R
D
E
CR
6
1
2
4
5
3
2
1
4
KaBrute

Tengu Ayakashi🔍

Mainstay Regiment — 70/80 pointsSize 3
M
V
C
A
W
R
D
E
CR
7
2
2
2
4
2
2
1
4
FuBrute

Kami Ayakashi🔍

Mainstay Regiment — 95/110 pointsSize 3
M
V
C
A
W
R
D
E
CR
5
1
2
3
6
3
3
0
4
ChiBrute

Shikigami🔍

Restricted Regiment — 60/60 pointsSize 3
M
V
C
A
W
R
D
E
CR
6
0
2
4
4
1
1
2
3
MuBrute

Tengu Bushi🔍

Restricted Regiment — 85/110 pointsSize 3
M
V
C
A
W
R
D
E
CR
7
1
3
4
4
3
2
2
5
FuBrute

Kappa Bushi🔍

Restricted Regiment — 80/100 pointsSize 3
M
V
C
A
W
R
D
E
CR
5
1
3
3
4
4
3
0
5
SuiBrute

Domaru-Damashi🔍

Restricted Regiment — 100/120 pointsSize 4
M
V
C
A
W
R
D
E
CR
6
0
3
5
3
4
1
3
4
MuBrute

Oni Kishin Raiu🔍

Restricted Regiment — 150/190 pointsSize 4
M
V
C
A
W
R
D
E
CR
7
0
4
4
7
3
3
1
5
KaCavalryBrute

Oni Kishin Kiba🔍

Restricted Regiment — 140/175 pointsSize 4
M
V
C
A
W
R
D
E
CR
7
0
3
4
7
3
3
1
5
KaCavalryBrute

Dai Yokai🔍

Monster — 295 pointsSize 5
M
V
C
A
W
R
D
E
CR
7
0
5
5
5
4
4
2
5
M
V
C
A
W
R
D
E
CR
6
0
4
4
5
3
3
1
5
Injured Size 5

Special Rules

, , Counter Attack, Tsunami Strike, Path of the Shuten-Doji

Unique Special Rules

Tsunami Strike — Unique Clash Action All Enemies within Command Range suffer 1 Hit with the Special Rule.
Path of the Shuten-Doji — Draw Event Choose one of the following effects to gain this Round:
Iaijutsu — Gain the Special Rule.
Ukenagashi — Gain the Special Rule.
Kubikiri — Gain the Special Rule.
Monster

Genya no Yokai🔍

Monster — 265 pointsSize 5
M
V
C
A
W
R
D
E
CR
6
0
4
6
6
3
3
1
4
M
V
C
A
W
R
D
E
CR
7
0
3
7
5
3
3
1
4
Injured Size 5

Special Rules

, , , , Lethal Demise X, Eater of Forms, Vengeful Spirit

Unique Special Rules

Eater of Forms — For each Slain Friendly Ideal Card, this Monster gains the benefit of that Honoured Ideal for the remainder of the Battle. This Monster cannot benefit from multiples of the same Honoured Ideal.
Vengeful Spirit — This Monster's Lethal Demise X Special Rule is equal to the number of Unique Friendly Slain Ideal Cards.
Monster

Jorogumo Mahotsu🔍

Monster Warlord — 310 pointsSize 4
M
V
C
A
W
R
D
E
CR
7
1
3
5
5
4
2
2
6
M
V
C
A
W
R
D
E
CR
7
1
3
4
4
3
2
2
6
Injured Size 4

Special Rules

, , , , Harmony through Dissonance, Preternatural Poise

Spells

TemptressEssence 1Incantation

After an Enemy ends their Activation within Command Range. They must immediately take a Resolve Test, if Failed they become Broken!

Web of LiesEssence 3Unique Action

This Round, Enemies within Command Range suffer -1 March and are never Inspired!

Shadow-WeaveEssence 2Command Ability

All Friendly Warriors within Command Range count as being within Obscuring Terrain.

MuMonsterCharacterSpellcaster

Jorogumo Geisha🔍

Monster Warlord — 290 pointsSize 4
M
V
C
A
W
R
D
E
CR
8
4
4
6
5
4
2
3
5
M
V
C
A
W
R
D
E
CR
7
1
4
5
4
3
2
2
5
Injured Size 4

Special Rules

, , , , Spiritual Consort, Preternatural Poise, Ningyo Johruri

Command Abilities

Illusory Performance — Friendly Warriors within Command Range may ignore Enemy Engagement Ranges. Friendly Warriors may perform both Combat and Out of Combat Actions while within 1" of these Enemies and may enter and leave Enemy Engagement without penalty.
Dance of Discord — Other Friendly Mu Warriors within Command Range gain the Shukuchi Action.
Shukuchi — Unique Action Place this Warrior anywhere wholly within the Command Range of this Monster.
MuMonsterCharacter

Rewards of Discipline

Upgrades: All

Each Character in your Warband may purchase a single Upgrade from the lists below. A Character can only purchase Upgrades from the Lists of their corresponding Battlefield Roles. A Warlord may instead purchase 2 Upgrades. A Monster Character cannot purchase any Upgrades.

Upgrades: Ka

Upgrades: Fu

Upgrades: Chi

Upgrades: Sui

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